One of those aspects that I felt particularly intriguing was the end game scoring for my contract cards. As of the current design you could return those cards for points. However, you also had the opportunity to “buy” those cards for end game scoring.
I used this same scoring mechanic for the contract cards in Air Sloop. I emulated the same way that sets of goods; the absence of certain goods ;and the different variants of goods in someone’s cargo hold could help them score points in the end.
About The Designer
Fun Fact: Dave has been seasick in every time zone.